Alpha Version of my duel map called Depot
Please give as much feedback as possible:
Map description:
Gameplay Settings:
Movement Speed: 125%
Ammo Capacity: 70%
Loadsout are disabled
Player Respawns: 5
Teleporters: 3
Timelimit: 10
Weapons available: 7 for pickup / 8 (with Starting Weapon)
Starting Weapons: Combat Shotgun
Weapons Available for Pickup:
Combar Shotgun (starting weapon)
Rocket Launcher
Super Shotgun
EMG Mark V
Lightning Gun
Vortex Rifle
Burst Rifle
Plasma Gun
Weapons contain the following ammo count after pickup:
Combat Shotgun: 28 Shells
Super Shotgun: 16 Shells
Plasma Gun: 140 Cells
EMG Mark V: 35 Cells
Vortex Rifle: 14 Cells
Lighting Gun: 140 Cells
Rocket Launcher: 10 Rockets
Grenades: 1 Grenade
Ammo available on the map:
Shells Ammo: 4
Rocket Ammo: 3
Bullet Ammo: 2
Cell Ammo: 4
Ammo Boxes: 3
Grenade Boxes: 2
Ammo refill count by ammo type:
Shell Ammo gives 4 Shells
Bullet Ammo gives 10 Bullets
Rocket Ammo gives 3 Rockets
Cell Ammo gives 20 Cells
Grenade Boxes gives 1 Grenades
Ammo Boxes refill weapon Ammo by the following amount
20 Shells to Combat Shotgun and 16 to Super Shotgun
50 Cells to Plasma Gun, 35 Cells to EMG Mark V, 6 Cells to Vortex Rifle, 50 Cells to Lightning Gun
28 Bullets to Burst Rifle
5 Rockets to Rocket Launcher
1 Grenade
Power Ups available:
15 Armor Shards (give 5 Armor each)
1 Armor Shield (gives 25 Armor)
1 Armor Suit (gives 50 Armor)
1 Mega Health (gives 100 Health and 100 Armor)
Health types for Pick up:
20 Small Healths (give 5 each)
3 Medium Healths (give 25 each)
1 Large Health (give 50 Health)
Item Respawn Times:
Mega Health and Large Health 60 Seconds
Armor Suit and Armor Shield 30 Seconds
All other types (weapons, ammo boxes, health meaning small and medium health, grenades respawn in 20 Seconds)
I have also included an item timer to help people out who are not familiar with item timing get the hang of it. So every time Mega Health, Armor Shield and Armor Suit get picked up a timer will show up in the player HUB counting down when the item will respawn next.
I will not keep this in the map for the future, but I am not sure if I should release a seperate "PRO" version of the map without the item timer or remove it completely. We will see
There should also be an Overtime System included. Meaning when the timer hits 10 Minutes and the players are tied it should reset the timer to 5 minutes and you should go again.
Let me know what you think about the map
Happy fragging :)