LInk to more detailed class descriptions: https://www.reddit.com/r/snapmap/comments/5eg2zi/project_hamartia_beta_build_10_unique_classes/
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You’ll begin in the Circulation Furnace, but once Waveset 1 is complete (or if you find another way to open the door. *wink wink*), you’ll have access the other two wings.
Several rooms have hazards you can take advantage of, including bursting fuel lines, coolant leaks, chemical fumes (which heal you and hurt demons), and even a lake of fire!
Your team starts with 4 lives, shared among everyone. You can also revive downed teammates for free by standing near them, or from anywhere on the map by using a Revive Token. Both lives and revive tokens can be found around the map (there are 2 lives and 3 RTs)
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ACTIVE ABILITY: Rage
PASSIVE: Shazzamy Explosions; Quick-swap Loadouts; Haste awarded every 20 kills
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There is also a console that will reset *all* classes and attributes, as well as teleporting all players back to the loadout room. While it is a bit brute-forcey, using this whenever you switch classes is the best guarantee that all player classes will behave as intended.